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Setup Dgvoodoo2 Thanks for all the recent updates! So as the title states, it'd be really nice to have an ability to set fractional values like 59,985 cause it really helps to reduce lag even further, and at the same time helps to avoid problems in some games, where setting values like 59 can bring synchronization problems and stutters. Run the program and the following window will appear. Technically this program doesn’t need to be in your games installation folder, but it is the easiest way to use it. Songs about moving on from someone You can configure dgVoodoo by running the dgVoodooSetup.exe program from within your games installation folder. However, 2.6.3 still works fine, until I can ask Dege to investigate Only use dgvoodoo 2.6.3 as newer version doesn't apply its settings in its config file, when testing turning on and off the watermark dgvoodoo2 icon and won't be able to fix the white menu and cut scenes fault. In the game video options menu select a resolution that is smaller than the one set in dgVoodoo, but has the. Run the included dgVoodooCpl program and set the desired resolution under Glide or DirectX settings.
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HUD and interface scaling on high resolutions Follow the instructions to setup dgVoodoo 2.
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Copy D3DImm.dll and DDraw.dll from MS to. (Optional) Set your resolution and enable MSAA and texture filtering. Run dgVoodooCpl.exe and under the DirectX tab, tick Application controlled fullscreen/windowed state. I shared a video that we use for RE2 done by S t e v e n M a y t e S t e v e n M a y t e who explains easily how to set it in Livesplit - Console and emulator runs won't be attached to the mandatory autosplitter.
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The autosplitter will be mandatory for PC runs and it's easy to configurate it for anyone. Even better, use dgVoodoo2 which is a reimplementation of DirectX 1 to 7 (with a some bits of 8) in Direct3D 11 and provides much better compatibility (also gets rid of the Direcsurface width limitation. fixmore.pod is still needed! For Direct3D games you must use a 32bit color mode otherwise Windows 8.x/10 will force software rendering which is very slow. If you want to use 3dFX wide screen please select 856x480 and in nGlide 1.05 (mandatory 1.05) use the "fit to screen" option. DO NOT attempt to try a resolution that is not 3dFX labeled, the game will crash. Fnb ussd code - The 3dFX compatible resolutions (for those using nGlide or dgVoodoo2) are clearly labeled with 3dFX.
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